papertalker
04-02-2006, 08:43 PM
More emphasis needs to be placed on developing rapid, effortless, and errorless recall of basic math facts. What this suggests is that there are huge differences in the amount of instruction individual children need to become fluent at retrieving answers to basic math facts.
Special Education students constitute a targeted group but in fact a much larger population of math-troubled, resistant learners falls outside the Special Ed sphere.
Further, this lack of fluency interferes with the development of higher-order mathematical thinking and problem-solving. Let’s look beyond fluency
In my own experience as a parent of two LD boys, I have seen Special Ed kids fall victim to the Special Ed protocols and lable. The emotional distress and stigma contribute to student resistance, motivation, block. This gets in the way of emotional 'can-do' self-image in many subjects, not just math. The focus on remediation in special ed classrooms rarely attempts to find pathways that support a special learner's learning strengths. The culture segregates on the basis of differences and has not learned to tolerate differences. If you are different, you don't fit. Period.
Given these factors, we should zoom out and look at the learning culture as a whole. The culture is a major part of the problem. The culture provides positive reinforcement only to the elite of learners lucky enough to have learning dispositions perfectly suited to the culture: thus the select trophy students. The cultural expectations of all students to keep up not only with the elite pack but with the expectation of ‘the time constraints imposed by the culture are damaging. Teachers do not have time to vary the instruction; they are pressured to cover the material, and the communication is limited—does not lend a voice of nurturance and individuality to kids who naturally thrive on more physical, emotional relatedness—relatedness that builds interest, motivation, confidence, and meaning.
The question of fluency is obviously one of literacy: Education is notorious for its failure to teach foreign languages to children. Three years of a language in high school still results in little grasp or ownership. Foreign Language classes, despite the use of ‘immersion’ techniques, rely on memorization and testing to teach the language. If you agree that math literacy is also akin to learning a language and becoming fluent, the way native speakers build fluency in early childhood, then you would also agree that the conventional approach to teaching fluency is devoid of immersion, engagement, fun, excitement, selective as opposed to instructive activity on the part of the student. What is the culture doing to promote an engaged, immersive experience? The conventional classroom is a culture devoid of nature, and so tools must be found to make the learning of anything an experience that means something enough for the student to develop a sense of self, ownership, control and mastery. Otherwise, students are just like parrots in a cage—parroting but not articulating.
Building Problem Solving and Reasoning
Students with math difficulty find mathematical problem solving, particularly word problems, challenging for a variety of reasons as discussed by Babbitt & Miller (1996) in their review of literature. These challenges included misreading the problem, having difficulty detecting relevant versus irrelevant information, misidentifying the appropriate mathematical operation, making calculation errors, missing steps needed to carry out the problem, and having trouble organizing the information in the problem (Babbit & Miller, 1996). These challenges can be classified as problems with declarative, procedural, and conceptual knowledge. Students need all three types of knowledge to be able to solve problems. Problem solving requires students to know their basic mathematical facts, to execute the strategies and procedures needed to solve the problem, and to understand conceptually how to apply those facts and procedures. Without this conceptual understanding, there is no guarantee that the students will be able to apply this knowledge in meaningful ways when confronted with problem situations.
Experiences, expereinces! Math use and problem-solving has to matter individually to the student. Like group activity in writing and composing sentences and constructing a written argument, learning math language patterns can be a social, shared experience in which everyone participates. Sitting at a computer alone or using video will not do the trick. Either the culture commits itself to a strong, human, interpersonal presence in the student’s life, that gives the student room to grow into the language of math, with being compared to his peers, or we simply won’t reach everybody. Also, using words to put math problems in front of students is also counterproductive for many students whose relationship with words presents challenges. Experiencing a problem is different from reading it.
To enable students to become successful problem solvers, they must develop a working and dynamic relationship between declarative, procedural, and conceptual knowledge. MEANING. A computer program can’t create personal investment. However, in principle, a computer game, a very sophisticated, subtle embedding of math challenges in a game could provide a consistent flow of experience that would enable the student to develop a math knowledge-base and the faculties to engage and use it.
This video and accompanying lesson plans can be retrieved from the Wisconsin Center for Education Research Web site, http://www.wcer.wisc.edu/TEAM/index.html. The above use of video may come close to the game model, but it’s not quite as immersive
One major goal of educators of students with math difficulty should be to conduct ongoing research to determine the best use of existing technology for enhancing mathematical learning. Further, educators and researchers should work closely with developers and publishers of new hardware and software and conduct high-quality research targeted at identifying effective practices that accompany the use of new products. In this paper we have attempted to identify important areas in need of research and development and to examine a variety of technologies that can enhance the mathematical learning of all students, but especially those students with math difficulty. Hopefully, we have identified areas of need that will serve as a guidepost for future research and development activities.
It is my belief, as a promoter of play in learning, that two important factors need to be addressed: teachers need to be trained in the art of communication--brain-based communication--to create experiences that defuse anxiety and involve groups socially and collectively. The shadow of fear must be removed with lightness, freedom to screw up, adult modeling that intentionally 'screws up,' and the creation of experiences that bond students instead of pitting them against each other. This sort of teaching goes much further than the flat ‘interactivity’ that develops between a body and a monitor, and serves to create a social foundation for using and speaking ‘math’ as a native language. Sadly, elementary schools are too busy not experimenting with this sort of ‘instruction’ (for lack of a better term), consumed by the lockstep of testing. Here is one attempt on the college level to change the nature of instruction.
http://puppetools.com/library/pdf/williams1.pdf
Special Education students constitute a targeted group but in fact a much larger population of math-troubled, resistant learners falls outside the Special Ed sphere.
Further, this lack of fluency interferes with the development of higher-order mathematical thinking and problem-solving. Let’s look beyond fluency
In my own experience as a parent of two LD boys, I have seen Special Ed kids fall victim to the Special Ed protocols and lable. The emotional distress and stigma contribute to student resistance, motivation, block. This gets in the way of emotional 'can-do' self-image in many subjects, not just math. The focus on remediation in special ed classrooms rarely attempts to find pathways that support a special learner's learning strengths. The culture segregates on the basis of differences and has not learned to tolerate differences. If you are different, you don't fit. Period.
Given these factors, we should zoom out and look at the learning culture as a whole. The culture is a major part of the problem. The culture provides positive reinforcement only to the elite of learners lucky enough to have learning dispositions perfectly suited to the culture: thus the select trophy students. The cultural expectations of all students to keep up not only with the elite pack but with the expectation of ‘the time constraints imposed by the culture are damaging. Teachers do not have time to vary the instruction; they are pressured to cover the material, and the communication is limited—does not lend a voice of nurturance and individuality to kids who naturally thrive on more physical, emotional relatedness—relatedness that builds interest, motivation, confidence, and meaning.
The question of fluency is obviously one of literacy: Education is notorious for its failure to teach foreign languages to children. Three years of a language in high school still results in little grasp or ownership. Foreign Language classes, despite the use of ‘immersion’ techniques, rely on memorization and testing to teach the language. If you agree that math literacy is also akin to learning a language and becoming fluent, the way native speakers build fluency in early childhood, then you would also agree that the conventional approach to teaching fluency is devoid of immersion, engagement, fun, excitement, selective as opposed to instructive activity on the part of the student. What is the culture doing to promote an engaged, immersive experience? The conventional classroom is a culture devoid of nature, and so tools must be found to make the learning of anything an experience that means something enough for the student to develop a sense of self, ownership, control and mastery. Otherwise, students are just like parrots in a cage—parroting but not articulating.
Building Problem Solving and Reasoning
Students with math difficulty find mathematical problem solving, particularly word problems, challenging for a variety of reasons as discussed by Babbitt & Miller (1996) in their review of literature. These challenges included misreading the problem, having difficulty detecting relevant versus irrelevant information, misidentifying the appropriate mathematical operation, making calculation errors, missing steps needed to carry out the problem, and having trouble organizing the information in the problem (Babbit & Miller, 1996). These challenges can be classified as problems with declarative, procedural, and conceptual knowledge. Students need all three types of knowledge to be able to solve problems. Problem solving requires students to know their basic mathematical facts, to execute the strategies and procedures needed to solve the problem, and to understand conceptually how to apply those facts and procedures. Without this conceptual understanding, there is no guarantee that the students will be able to apply this knowledge in meaningful ways when confronted with problem situations.
Experiences, expereinces! Math use and problem-solving has to matter individually to the student. Like group activity in writing and composing sentences and constructing a written argument, learning math language patterns can be a social, shared experience in which everyone participates. Sitting at a computer alone or using video will not do the trick. Either the culture commits itself to a strong, human, interpersonal presence in the student’s life, that gives the student room to grow into the language of math, with being compared to his peers, or we simply won’t reach everybody. Also, using words to put math problems in front of students is also counterproductive for many students whose relationship with words presents challenges. Experiencing a problem is different from reading it.
To enable students to become successful problem solvers, they must develop a working and dynamic relationship between declarative, procedural, and conceptual knowledge. MEANING. A computer program can’t create personal investment. However, in principle, a computer game, a very sophisticated, subtle embedding of math challenges in a game could provide a consistent flow of experience that would enable the student to develop a math knowledge-base and the faculties to engage and use it.
This video and accompanying lesson plans can be retrieved from the Wisconsin Center for Education Research Web site, http://www.wcer.wisc.edu/TEAM/index.html. The above use of video may come close to the game model, but it’s not quite as immersive
One major goal of educators of students with math difficulty should be to conduct ongoing research to determine the best use of existing technology for enhancing mathematical learning. Further, educators and researchers should work closely with developers and publishers of new hardware and software and conduct high-quality research targeted at identifying effective practices that accompany the use of new products. In this paper we have attempted to identify important areas in need of research and development and to examine a variety of technologies that can enhance the mathematical learning of all students, but especially those students with math difficulty. Hopefully, we have identified areas of need that will serve as a guidepost for future research and development activities.
It is my belief, as a promoter of play in learning, that two important factors need to be addressed: teachers need to be trained in the art of communication--brain-based communication--to create experiences that defuse anxiety and involve groups socially and collectively. The shadow of fear must be removed with lightness, freedom to screw up, adult modeling that intentionally 'screws up,' and the creation of experiences that bond students instead of pitting them against each other. This sort of teaching goes much further than the flat ‘interactivity’ that develops between a body and a monitor, and serves to create a social foundation for using and speaking ‘math’ as a native language. Sadly, elementary schools are too busy not experimenting with this sort of ‘instruction’ (for lack of a better term), consumed by the lockstep of testing. Here is one attempt on the college level to change the nature of instruction.
http://puppetools.com/library/pdf/williams1.pdf